Virtual sports
Virtual sports are computer-generated matches and races whose results are decided by a random number generator and shown as an animation. A new event starts every few minutes, around the clock.
How virtual sports work
A virtual soccer match looks like a short video game clip. Behind it, the result is chosen by an RNG weighted by the “strength” of each virtual team. The bookmaker sets odds from those weightings plus its margin, then shows a highlights animation of the result.
Common virtual sports include:
- soccer leagues and cups
- horse and greyhound racing
- motor racing, cycling and tennis
- basketball and cricket
The markets
Virtual events use the same markets as real ones: match result, over/under goals, both teams to score, correct score, and win or place on races.
Things to know
Virtuals are quick, with a new result every few minutes, which is fun but makes it easy to lose track of spending. Unlike real sports, there’s no form or team news to research: the house margin is built in and every result is random.
If you enjoy them, set a budget for a session and take breaks. South African bookmakers such as Supabets and Hollywoodbets offer virtuals alongside Lucky Numbers. See our best betting sites to compare.
Frequently asked questions
Are virtual sports real?
No. The teams, horses and players are simulated. Each result is decided by a certified random number generator, and the animation simply shows the outcome.
Can you predict virtual sports results?
No. Each event is independent and random. Team ratings affect the odds, but past results do not influence the next match, so systems and tips do not work.
How often do virtual sports run?
Most virtual leagues and races run every two to five minutes, 24 hours a day, which makes them very fast-paced.